Wednesday, February 9, 2011

Game Design and Augmented Reality Teams

The following are some of the goals that the Game Design Team is working on:

1) Game Map
- The map will be very basic
- The terrain, at first, will be flat with some trees and perhaps a couple of buildings
- The airport will be a single tower with a runway that is long enough so that the plane can
get off the ground without overshooting it
2) Game Plane
- The plane will have a high resolution cockpit for 1st person mode
- The plane will have a low resolution cockpit with a high resolution exterior for 3rd
person mode

The following are the technical goals:

1) Level Design on paper
2) Working on code manipulation
3) Working on code that will import our own objects
4) Designing the 3d models that will be imported
5) Working on flight simulator physics

The following are some of the goals that the Augmented Reality Team is working on:

1) Download all software required to view, use, and alter code
2) Run sample code and understand what is going on with the code
3) Connect the Vuzix glasses to the game (Microsoft Flight Sim X and our own NeoAxis game)
- Access the accelerometer
- Access the external Camera
4) The final goal is to create a half and half display meaning this:
- If the user is looking at the predesignated spots, the game appears, if the user is looking
at the other spots, they see reality.
5) Get our hands on the new Vuzix Wrap 920AR glasses.


All code needs to be well documented and a readme will be created for both teams so that future teams have an easier time with the programming.

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